Rikuri, you just bumped a thread from January. I'm going to lock this thread now because:
- Mac vs. PC has been done to death - there's no need to go over it yet again on this forum
- there's no chance our two-man startup can afford to double our already too-large workload by taking on Mac support.
For the record, C2 uses OpenGL, but that does not mean we intend to port it to other platforms.