The right call?
Hello people whom may be able to help me, I am looking for a new engine to use and have previously dabbled in UE4 (although I am now focussing on a 2D format). It is mearly some information I need to pick from the brains of those who know the ins and outs of this program.
I'm wanting to create a game, I suppose it would be similar to Prison Arch in a way, with multiple units and the ability to build rooms and asortments within it. Would this engine be able to support a large quantity of units with seperate commands (Assuming the AI is good)? Would I be able to have seperate menus for things such as research and worlds maps? Can I set up a nice UI with the corrisponding buttons? Can the tiles be reduced in size for a smoother look? (This was mearly because of what I've seen the tilesets seems very blocky and I was after a more smoothed non-pixelated look)
Any information would be a GREAT help, I have a large document produced with a game concept and was just praying this was the right one for me due to its ease of use and decent community.
To all those who read up and help. I thank you so very very much!