I got this neat chopper design from one of the graphic artists that's helping me with my current game (in-game size)
Thing is, it's shaded using a bevel. I need the light to be top down, so it can rotate freely and not look weird.
Can anybody share some tips on shading with top-down light? Is there a way to do it without TOO much work? it's vector, the original is done in Fireworks, this is an unshaded version:
There's a bunch of ships to do so we can't spend too much time on each. I like the bevel version but sadly, that's not how the game will be lit.
EDIT: I mean shade within the image, not in realtime. No effects! It's more of a drawing technique question than a Construct question.