So, the idea i have is to create a benchmark for testing how well games perform on mobile platforms and how efficient each exporter is. Anyone want to try something like this and care to make a chart of the results? And no, i don't even have a .capx of something that could be considered a benchmark, just the idea.
So, anyone who's less lazy than me should:
1. make or find a benchmark
2. register/setup these exporters:
- Intel XDK (+Crosswalk)
3. export your benchmark and run it
4. observe the results, post them here
Again, this is just a suggestion for the ones of you who have some spare time, i personally don't even have an android device with an up-to-date version of the OS to be able to use CocoonJS.
Either way, don't you agree, that it would be nice to have a nice comparison of how well the exporters match up to each other + what the filesizes are for your projects?
guise pls respond