Has anyone ever reached the 5000 dollars goal with C2?

  • Just curious.

  • I know I haven't, but I've just started trying. It's excellent software, so I expect there are .

  • Well, there's at least one bloke selling templates for $200+ per time, so either he's not selling anything or he's past £5k I would imagine.

  • Well, there's at least one bloke selling templates for $200+ per time, so either he's not selling anything or he's past £5k I would imagine.

    That's crazy...

  • I know I haven't, but I've just started trying. It's excellent software, so I expect there are .

    I wish you good luck with that ^^ I hope I don't sound inopportune, but which platform/s are you targeting? And which genre/s?

  • Probably some... I read one post from one guy saying he was earning around €2000 (i think) euro per month or so from his games.

  • I'm pretty sure all the games featured at the frontpage has passed the 5000 mark.

  • > Well, there's at least one bloke selling templates for $200+ per time, so either he's not selling anything or he's past £5k I would imagine.

    >

    That's crazy...

    Well, to be honest it didn't look anything that would take days of work ...... but good luck to him (or her)

  • > I know I haven't, but I've just started trying. It's excellent software, so I expect there are .

    >

    I wish you good luck with that ^^ I hope I don't sound inopportune, but which platform/s are you targeting? And which genre/s?

    I've had some success with thought games and board games. One of my GWT creations (shogi) is over at http://japanesechess.org/. I'm currently working on a C2 set of updates for the next beta. I have to say, I'm absolutely in love with Construct 2.

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  • Insanity's Blade on Steam has definitely met that value and surpassed it, but we figured it would and bought business license upgrades long before it released to anticipate that.

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