Smoke effect

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  • If anyone is looking for a free, tileable 'smoke' or 'fog' image, this is one I created myself. Create several tileable backgrounds, with opacity set to 30 or so and have them drift slowly in random directions and it's fairly effective.

    Smoke

    You can see it on my game Korelos, here...

    Korelos

    Red on the title menu (using setcolor, so you won't see it on IE). Other colours if you visit different planets (e.g green at the green gas giants). If you want it to show up in different colours on all browsers without using Setcolor, I guess you'd have to have different coloured versions done in a paint package.

  • You should also provide a link to the game you made that features this effect in action ;)

  • Good idea, added that :)

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  • <img src="smileys/smiley1.gif" border="0" align="middle" /> Thanks

  • Red on the title menu (using setcolor, so you won't see it on IE). Other colours if you visit different planets (e.g green at the green gas giants). If you want it to show up in different colours on all browsers without using Setcolor, I guess you'd have to have different coloured versions done in a paint package.

    Where is setcolor?

  • You have to give the image the setcolor effect (under effects, then the 2nd group down).

    I think it may not work on every platform as it's a WebGL effect. But works very nicely on PC's.

    I'm playing around currently with a simple verticle shooter and I'm using the smoke effect again. To be safe, I'm just recolouring the smoke in a paint package (a white, red, green, blue and yellow version) and using 4 over the top of each other to get different effects. It's not as good as setcolor, for example to get purple you can use 2 red and 2 blue layers, but it doesn't look purple, it just looks like a reddy/bluey smoke :p

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