A couple of great free tools to check out.
First off is Make Human. They just posted an update about clothes so they are not naked any more!
This is a free alternative to Poser. It will export directly into Blender with the proper bone weights and armature.
It also exports to Collada, so you are able to use it with other applications like Maya,Poser, 3DS, Lightwave and XSI.
<img src="http://www.makehuman.org/sites/mhnew.jwp.se/files/images/23/mh_new_clothes.png" border="0">
If you do not want to learn Blender then you can install a render engine like Pixar's Renderman, or the free Aqusis rendering engine.
Very useful for still images.
If you are not an animator do not worry.... Here is a free library of 2500 BVH motion capture animations you can use with Blender or your favorite animation package.
Carnegie-Mellon Graphics Lab Motion Capture Database
Here is a nice little viewer so you can see what the anumations look like:
They have everything from people riding horses to people swinging golf clubs.
Be sure to check out all of the shape targets in Make human, they have some for aliens and a few other monster, and animal features.
The new clothes update is in the SVN version you can read about here:
If I get a 64 bit version compiled tonight, I will post a link for windows 7 and maybe a .DEB package.
I just have to bump this. I've known MakeHuman for a while but the motion database is exactly what I need, because I suck at posing too and have been looking for rigged poses. Thank you for sharing.
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This sounds awesome. Do you know whether i can export to Cinema 4D with Make Human or not?
The motion capture database seems very interesting because when i created a walk animation for the first time .. about two weeks ago .. it kinda looked like my character was moon walking all the time :D
would this work with google sketchup?
i didn't know about motion database...tnx jojoe..