Are there any great non-programming solutions for Unity, like a plugin or whatever that makes it easy, perhaps like C2? I'm drawn in by the fact that Spriter supposedly also works for Unity, and that Unity can export to everything. But without an easy non-programming way to give users a gaming experience of some kind, Spriter + Unity would just be a great way to tell a story that you can export to everything. Which isn't bad, but also not a game per se.
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Yeah there's something in the Unity asset store called Playmaker, which allows you to create games but as you would expect it is more limited than if you just used UnityScript. It uses events similar to Kismet in Unreal, a visual graph with events that link together, where the code is hidden underneath.
Personally I like Uscript more than Playmaker.