Hey Guys the second tutorial is up on Udemy as well.
You can access it through my website
Now, this tutorial teaches you to create 4 different buildings: A Totem Pillar, A Soldier Statue, A Bridge, and a Spawn Gate in Zbrush, texture them in Substance Painter, and import them inside Unreal Engine.
This is a continuing series where we will be creating all the assets for a Diablo RPG like town map in Unreal.
Here is the Intro video
The coupon for the first tutorial has expired, so here I am updating and adding a coupon for that one as well. Coupons last only for 30 days.
I already have two students for the course, I would love to have some students from this site as well.
Unreal is a huge software, but you might wish to learn this course, especially if you are a coder and wish to get good with your designing skills.
N.B. - Udemy auto adds captions/subtitles to the videos and they obviously get mugged up, so I am in the process of manually editing all of them. So switch off the captions till it is done.
Once I am done with unreal tutorials, I will start with construct 3 and 2D tutorials as well, so keep checking the progress.
I do not have any inner circle of people who would be interested in such tutorials, so I am banking on all of you game devs to enroll. Do help me out if you like the quality of my tutorials.