Hello i make simple program for easy editing bones in 3d models, its 2 options to make aniamtions Clip timeline similiar like in video editors and Keyframe editor, step by stem you change position of bones and record each step for create animations. Next thing will be AI procedural generated animations
Description:
GLB Animator is a desktop tool for creating and editing skeletal animations directly on GLB/GLTF 3D models, without requiring a full 3D suite. It lets you apply bone skeletons, paint animations procedurally or by hand using a keyframe editor, and export the result as a ready-to-use GLB file. Designed for game developers working with Construct 3 and similar engines, it streamlines the animation pipeline from raw model to animated asset.
Link jonasz-o.itch.io/glb-animator