I just found out that you can (sort of) link C2 games across the internet.
Like, a button in your browser game can redirect the player to another C2 game hosted on somebody else's site!
Would anyone like to brainstorm ways to use this in a co-ordinated way?
Develop games in your browser. Powerful, performant & highly capable.
That amazes me.
Ok, So would anyone consider starting a new project together?
This is a character I'm working on called 'Cleite'.
<img src="http://4.bp.blogspot.com/-2va4gfTz8-w/Tv8vfTb4QJI/AAAAAAAAAHA/8jARrWIiBio/s1600/Untitled-3.png" border="0" />
How about we send Cleite into the Weblynth?
We could each make a game of any size or style, with 4 exits. Each exit updates the browser to the next person's game.
We could talk about establishing graphical conventions (eg a consistant loading screen) here, first.
I made a little demo, but I'm having trouble with the upload.
In animated gif form:
Player (Maybe just a 32x32px red sprite with platform behaviour)
starts the game in a trap filled dungeon. Player death restarts the layout.
<img src="http://4.bp.blogspot.com/-VD_JBX9p_c0/UhpmXPdI4tI/AAAAAAAAAEo/RvJ2oByzLI8/s1600/w1.gif" border="0" />
Player eventually gets past all the traps/enemies/...? on the level, and goes through the exit:
<img src="http://2.bp.blogspot.com/-yaaBBRdmFDI/UhpmYBSsWsI/AAAAAAAAAEw/OOM8CCXFKEk/s1600/w3.gif" border="0" />
and is taken to the next part of 'Castle Dungeon' (or what-have-you).
If the player goes another way, it will refesh the browser with a different level made by a different one of us:
<img src="http://2.bp.blogspot.com/-16KFs92WvE0/UhpmX72n5ZI/AAAAAAAAAE0/D3kyQ2P2etI/s1600/w2.gif" border="0" />
Maybe we can make a really big and unpredictable game this way!
Anybody interested in helping to plan this out a little more?