I'm seeking plugin developer to teach me.

  • I have a problem, the X button on more games and especially on show ad doesn't work sometimes,ONLY on MOBILE.

    Do you guys have the same problem?

  • PixelRebirth

    Joannesalfa

    Any news?

    paala

    Yes I have the same issue as well. It seems when the show ad appears the x button doesn't work. The example ad doesn't seem to close on mobile phones. But wouldn't that be due to fgl's api? Anyone know a workaround?

  • retrodude

    My friend didn't do anything, he's lazy now.

    However I'm developing a new game, if you already have a game to be submitted, isn't hard to integrate with FGL API.

  • Joannesalfa

    I'm just wondering, did you use PixelRebirth's method? Or did you find a different way to do it?

    I integrated the api or atleast I thought I did. I just can't seem to get the example advert to close for mobile phones which is odd since it works on the browser.

  • Same problem here... I can't skip the ad when pressing the X button. Anyone know a workaround for this?

  • When we export this are we supposed to be able to see the ads and more games. I just submitted some games and the response was that the SDK didn't work.

    Im upload via dropbox.

  • Hi all

    Just want to mention that FGL has updated the SDK to version 1.2. Anyone who is still using v1.0 need to update to latest version.

  • Has anyone experienced this issue?

    <img src="http://i.imgur.com/sT3wDaK.jpg" border="0" />

  • Is anyone still working on this? I've created one for fgl 1.2 that works minified with all the conditions/actions added. But I don't want to post mine if someones already doing it.

  • Is anyone still working on this? I've created one for fgl 1.2 that works minified with all the conditions/actions added. But I don't want to post mine if someones already doing it.

    If no one else is working on this, could you post your plugin, please? I think it would be very useful for C2 users.

    Thank you in advance! :)

  • Im still having issues. Can somebody post an example project with the plugin implemented?

  • EncryptedCow did you get to post it? I've been searching for hours and I saw someone mentioning they were using your plugin, but couldn't find it anywhere to download..

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  • andreyin No, I haven't posted it yet. The purchasing is broken (broken = im trying to figure out how to do it) and right now I'm finishing up adding the branding logo. But I'll put it up here for now and you can update it when I make an actual post for it.

    Link

    I've included an index.html which is needed to get it to work, so just replace the one that c2 exports.

    Also in there is an example capx so you can see what stuff does.

  • EncryptedCow

    Nice, thanks a bunch for that! This way I can at least study it a bit before sending my games their way.

    Thanks!

  • EncryptedCow I have tried it and it worked like a charm. The modification of index.html is needed to use the plugin properly.

    <!-- The runtime script. You can rename it, but don't forget to rename the reference here as well.

        This file will have been minified and obfuscated if you enabled "Minify script" during export. -->

         <script src="c2runtime.js"></script>

        <script>

         var element = document.getElementById('c2canvas');

           

            fgl.create(element);

           

            fgl.onReady(function(){

                loadGame();

                   

            });

    This part seems needed or the API will be late to load.

    I've sending FGL for approval. Wish me good luck <img src="smileys/smiley1.gif" border="0" align="middle" />

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