We're Cat in a Hat Studios(not yet registered) and we're looking for a couple of members to expand our team. These are currently non-paid positions, but will be offered a % of revenue after the release of the game as well as opportunities in future collaborations with CiaHStudios. Furthermore, this is not a full-time project but it is one we all see as a priority, thus we expect rapid pacing(weekly progress deadlines).
(UPDATED)Current team members
Goncalo "Tibs" Tiberio - Founder, Writer, Game Director
Afonso Faria - Lore&Context Developer
Hugo Rodrigues - Content Designer + Level Designer
Arphalia - Composer and Sound Engineer
Ethem Acar - C2 Expert
Prissille - C2 Expert
Joao Berga - 2D Character Artist + Animator
Rafael Soares - 2D Character Artist + Animator
Renato Caria - 2D Concept and Asset Artist + Animator
Filipe Pinto - 2D Level and Asset Artist + Animator
Currently, we're starting to animate some characters and a section of our first level to show off in some alpha footage. We're looking to build up to a campaign with Indiegogo which will hopefully finance further needs.
We're aiming for retail-based distribution through various platforms, such as Steam and Desura. Also aiming for the following target systems: PC, MAC, with possible Android Port.
About the game
2D story-driven fast-action-paced, puzzle-solving side-scroller with platformer elements, in black and white tones.
Color Chronicles: Faded World Episode is the first episode of a High-Fantasy world boasting over 2000 years of lore. We're looking to tell a great story and give an experience, and possibly expand on it down the line. The lore is specific to this one world, but the Color Chronicles is set in a sci-fi Universe, giving us the opportunity to go in whatever genre direction we want.
We've also started planning the Indiegogo campaign, with various elements of it being intertwined with how expansive our lore is(and may become). This has something to do with our under-development Perks Program.
Everything about the game is currently under heavy-development, but you can check our website(own domain soon) for details we've released about the game so far(The project page will be receiving a revamp in the coming days with new material):
What we need from you
We're looking for:
- Asset Designer(Artist + Animator), tasked mainly with Level-oriented assets design.
If interested, leave a reply below and we'll contact you privately