I have a Masters in Business Entertainment, so I am familiar with pipeline, and workflow development, communication, etc, and I am artist and recent spriter. I am also familiar with making sound effects and music, not the best, but if you play my first game on my profile, you can hear some of the work I did with my students.
I'm interested, but "%" in futures, ownership issues, kickstarter funds spent, etc. I have still a ton of questions before I join.
Also I really want to join a OUYA games team, but C2 needs a OUYA wrapper, so we need a good coder or access to a decent wrapper if we are going to try for their $50,000 USD prize. Of course, making a smaller game is cool too for a smaller kickstarter goal.