My name is Matthew Dear and I am a games music composer/sound designer. I've combinde my two great passions of music/sound and gaming to create in-your-face, highly varied audio assets!
Here are a few points about me:
- I've been playing games and composing music for well over ten years, both covering a wide variety of styles and formats.
- I run a pro-quality home studio; capable of both realistic, high quality recordings and far-out conceptual effects and ambiences.
- I have recently completed an online course on using Wwise audio implementation software. You can see a demo of my Wwise work here:
- You can view my Soundtrack, SFX and voice acting portfolios on my website
Some examples of my previous work:
Sakura Fantasy - Steam visual novel - SFX & Ambience
'Omegalith' - Work in progess - demo on Gamejolt
'Puzzle House: Mystery Rising' - iOS game - SFX
‘Alf, Bet& Gam’ - iOS game – Music & SFX
‘The Boy With Bombs’-iOS Game - SFX
Current Work Includes - Sakura Dungeon (SFX), Omegalith (iOS, SFX & Music).
I also score to moving picture/trailers, examples of my work here:
Please get in touch if you like what you hear, my rates vary depending on complexity/style and can be flexible to meet your budget.
I am willing to work for rev-share if the project is right.