My main problem in Post: "https://www.scirra.com/forum/how-do-i-gt-browser-game-lt_t178985"
after I was searching for a while the forum and couldn’t find any solution for my problem, I’ll just ask my question here.
I’ve started to design a browser game, beginning with some mind storming and working on paper. In the process I encountered a new problem I wasn’t thinking of before. The server.
So far, I haven’t figured out any approach to handle the actions of all players on one server.
In a single player game, it would suffice to read or write distinct data online of a SQL server.
But how can I make global actions possible?
The original idea was that some actions of the users were to be executed at 5 minute intervals, e.g. resource allocation.
Of course, all actions should be continued while the user is offline.