I am specifically talking about the effects used in the game as I know the platforming/combat and animations are run off the mill stuff.
For instance, the visuals in the game are stunning. There is a long depth of field and different blur settings used on different layers to simulate depth. Also, the lighting is pretty great for a 2D game too.
Is all this sort of stuff possible with Construct?
I have only been creating pixel art platformers until now so am unsure.