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I am planning on this -
now my question - does somebody have experience with it ?
More concrete - i would be interested in how many HTTP Requests can be handled by average Webspace/servers per second -
way more or way less than - lets say... 100 ?
Develop games in your browser. Powerful, performant & highly capable.
I am not talking about VPS Hosting or dedicated Servers... just the average Joe - webpackage one can get for a few bucks per month
depends on connection quality(ping delay), size of packages(bandwidth), server app speed(script+db[un/lock tables]) and number of connections.
Impossible to give a general answer here
Host WebSocket (VPS) + MySql is a good idea. I tested for my micro game (MMORPG) and... is good.