http://www.gamedev.net/page/resources/_ ... mers-r2936
I recommend it, it explains how platformers are made and the techniques they are using for different actions and behaviours in which you can perfectly implement with Construct 2.
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I'm not a platformer guy personally but that was interesting read.
Thank You for that.
Xavier
Thanks for sharing , I haven't yet read it but looks like lots of information in it. Thanks mate.
Nice. Will be helpful since I'm working on a platformer. Thanks.
Really nice article, thank you for sharing!
Absolutely amazing write-up. An amazing number of key subjects, also used examples from a large collection of my favorite games. Site bookmarked, keep up the good work.
great write up... thanks for the link!
Thanks, i will read it it can be usefull for my future game :p
Thanks for sharing:)
Thanks for this! I am fixing my old platformer game and this is handy information!
That was a good read. Thanks for sharing it!
very interesting..tnx for sharing
404 not found, someone can share it again?
Thanks.
404 not found, someone can share it again? Thanks.
Well, I copied the title of the article in the url and did a google search. This looks like a reprint of the same article. It mentioned the original website.
Of course, I never read the original article in the thread, so someone else will have to confirm if this is the same article.
> 404 not found, someone can share it again? > > Thanks. > Well, I copied the title of the article in the url and did a google search. This looks like a reprint of the same article. It mentioned the original website. http://www.gamedev.net/page/resources/_ ... mers-r2936 Of course, I never read the original article in the thread, so someone else will have to confirm if this is the same article.
> 404 not found, someone can share it again?
>
> Thanks.
That's the one, I updated the first post with this new url, thanks.