Hello there, So I have a game that I've been making but as I've been making it I've run out of Ideas. I wanted to make a sneaking game that you would have to sneak around and find the end of the level in order move on but I think that is too bland and boring.. Any Ideas?
Thanks in regard,
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Stealth games are often difficult to maintain excitement without getting repetitive and boring. Having said that, if you have some quirky level designs or progressive mechanics that allows the player to have extra "abilities" to sneak better... could keep it interesting.
It totally depends on your over-all idea to this point, and what style of game it really is.