Fps lag with tilemap background

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  • Hi everyboy!

    I'm working on my game since 6 month, i have a lot of elements and animation, but a big probleme and i'm really lost...

    My probleme it's about lag and fps ... i'm doing a scroll game, but when i'm loading my background the fps go down... :s

    I think i try everything, but i do not find a good way... i do it in tile map (good idea?) an i want to load the background aleatory and i want it work on smartphone.

    You can download the project : https://www.dropbox.com/s/lkkzdauxpk328 ... n.zip?dl=0

    Hope some body help me...

    Thanks a lot!!

    (réponse en francais pr les francais <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

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  • I don't get any lag on my machine, but You are using tilemaps very strangely - i think you did not understand what they are for. And why do you have xxx numerbs of copies of same tilemap objects?! Please read some tutorials and "how-to"s first before you get into big troubles with your project later in development.

  • I have some lag when you go by right with the arrow, look with the debug expor, when i move i have 30fps...

    I already read tutorial,

    i use tilemap editor for edite my tilemap (more option) and i import xml in construct.

    But he creat a new image of tile, maybe a way to connect then in same file....?

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