I have created a game, which is being slow in mobile browsers. As the game is for our client, I can't share the .capx file.
Possible causes are:
-It is a unbounded infinite x axis scrolling game, which has 3 animations of an object.
-Background, roads, hills, cloud width are being resized (extending) in every 1 second.
-Image size are not power of two.
Is there a general reason of this? Any suggestion is appreciated.
Develop games in your browser. Powerful, performant & highly capable.
the 2nd could be problematic.
the third not so much, only a memory concern.
also what device did you try it on? how big is your memory usage?
It has been tested on web browser and android device.
The best way to get people to help you is make a new project that you can share, reproduce the performance problem, and then upload that .capx. Otherwise we can only guess.