I am learning how to use Contstruct 2 and up to now it seems to be the best game development kit I ever used.
Though I ran into a little problem I do need some help with....
I made this maze-like game ( like pacman ) but I want to add moving walls into the maze.
I made a player, an enemy, wall sprites and a door sprite ( a moving wall... )
The Enemy uses pathfinding, every second, to find it's way to player.x , player.y coordinate.
That works superb.
But when I put in a Door sprite, that moves using Sine Behavior, the Enemy runs THRU the door, it doesn't collide with it. The Door aswell as the Enemy have Solid Bahavior. The Player is NOT able to move thru the Door sprite, only when it is open, but the Enemy is.
Hope my question is clear, how do I make the Enemy stop for the moving door until it opens ?