I want to purchase but...interstitial ads.

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[C3] Banner ads, Interstitial ads, Rewared video ads, Rewarded Interstitial Ads
  • I don't understand why you say that Interstitial are "web ads"? At some extent, all are web ads, since banner and interstitial provide a clickable link to a app/game. Clicking on an ad do not send you to a web page, but to the app store. They are more specifically mobile ads . I don't think fill rate for interstitial are greater for interstitial than banner. Request count/display count=fill rate. For a banner ad to display, it takes a fraction of the time needed for a fullscreen 30 seconds video to load and display... so chances are interstitial can have a worse fill rate if you not properly loaded before display them. I think you are referring to CTR rate (number of user clicks/ad display). From what I can see in my AdMob account interstitial have better chances of a click...and have a CTR of 5-10% but banner have 0.2-0.7% CTR. CTR combined with fill rate and other factors result in RPM (revenue per thousand impressions). It depends on the type of game, but for example I have for the last 6 months an average of $0.40 RPM for banners and $2.40 RPM for interstitial.

  • Fill rate should be above 90% but for the last 30 days MoPub give me a lazy 50% fill rate decreasing for the last 14 days to 40%. AdMob instead shows me a fill rate of 95-100% which means it has ads to display every time MoPub make a request....the problem is that when my Game make a request to MoPub it fails to display an ad 50% of the time. (Or at least they are redirecting my requests to they own benefits/ad account). MoPub behaves like the government

  • So when the dust settles - nobody appears to have gotten interstitial ads working on Construct. I've read numerous "it should work" or "I know a guy who got it working" responses to threads but no actual first-hand experience walk-thrus.

    Looks like this myth is 'busted' -

    Thanks all.

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  • Well...I finally got banners and interstitials to work with Crosswalk. Yeeey...no more Ludey splash and MoPub. For who is not up to date, XDK can use phonegap plugins. I'm not on expert on XDk and Phonegap but managed to have AdMob ads working on my game in 30 minutes.

    https://www.scirra.com/forum/plugin-phonegap-related-plugins_t109586 I used Phonegap AdMob plugin (costs $8)

  • Thank you Cipriux - I will take a look.

  • So when the dust settles - nobody appears to have gotten interstitial ads working on Construct. I've read numerous "it should work" or "I know a guy who got it working" responses to threads but no actual first-hand experience walk-thrus.

    Looks like this myth is 'busted' - <img src="{SMILIES_PATH}/icon_e_wink.gif" alt=";)" title="Wink">

    Thanks all.

    You can have a look at one of my games to see it working:

    https://play.google.com/store/apps/deta ... s.squircle

    This was done using Admob, Mopub and CocoonJS. The game has a banner ad, and an interstitial is shown when a game ends and you press the button to return to the menu.

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