I created a post about my new marketing service but no bites and very few views. I may have posted it in the wrong place (tools and resources), but I figured i'd ask people what they're using in case what I'm offering isn't as top notch as I think. So, post how you advertise for your games and check out my service Indie Pig. I developed it specifically to help other game developers.
Here's the original post:
I've created a new marketing service specifically for game developers. Follow the link to read the explanation of services.Â http://www.nominalgames.com/ad_promo.html
To summarize, I basically run an ad campaign for 6 game developers at a time. Each developer contributes $50. I put together a campaign using buysellads.com and $300.90 will get about 1.25 million impressions on 8 different game sites. Even with only a 1% click-through rate, that's aboutÂ 12,500 visitors.
The ad will take visitors to a landing page on my website that has a Youtube video composed of 6, 10 second clips, one for each game. Below that is a description and link to each website along with a twitter feed that displays tweets from each developer. Go here to see an example of the landing pageÂ http://www.nominalgames.com/indiepig.html
I do not charge any fees for my services. The $50 goes directly to buying ad space.
If you have any questions, feel free to drop me a line:Â
Develop games in your browser. Powerful, performant & highly capable.
Depends on the type of game, mobile web or native install. Leadbolt is popular for mobile web and many use admob with mopeb in combination with their wrapper ( cocoonJS, etc...). Your best bet might be to post a tutorial on the actual implementation of what your offering and some results.
You can search the tutorials section to get a better idea of what devs use. For example:
Keep in mind that it doesn't cost anything to implement other services that are very reputable.
I have only published for Windows 8 and Windows phone so far, so I don't know how you would advertise them any better than being in the stores. But I have started to dabble in Android publishing now and am starting to look for how to monetize my apps a little broader now.
Your service looks interesting, but doesn't address how to make money off the advertising. I think a lot of developers assume people will find them through a store (I know better).
Thanks for the feedback Dom and Jason. I already have some better ideas. Appreciate your time!