New to Contruct made games for android performance question

0 favourites
  • 7 posts
From the Asset Store
Firebase: Analytics, Dynamic Links, Remote Config, Performance, Crashlytics on Android, iOS & Web Browser
  • Hi guys I am new to Construct 2 but I have made games in HTML + javascript using phonegap build to make apk. Now the games I made are rather very simple mainly because I have long hours at work and not enough time to learn . I want to make better games and cut down the time which Construct 2 seems to be good at. Now the question I have is about performance.

    I made a game called Bomb Attack Max for Android in pure javascript yet it was a little slow . I programmed using the DOM rather then Canvas so that is part of the problem. I want to know if you can make simple run games and flying games with Construct 2 will the performance be decent.

    1) Is the performance of Construct 2 games good on mobile devices ?

    2) Can you get audio on android device because I could not with HTML + javascript?

    3) Is there a save game feature that works for android ?

    4) Can someone link android games made with Contruct here so I can try them?

    Thank you in advance as I think this tool might be just what I need to improve the time it takes me to make games.

  • The answers for your questions:

    1. If you use wrappers like CocoonJS or Crosswalk, your games will got the best performance.

    2. Use Chrome for Android or CocoonJS.

    3. See this tutorial: https://www.scirra.com/tutorials/526/ho ... -savegames

    4. Go to this URL: search.php?keywords=android&fid%5B0%5D=148

  • The answers for your questions:

    1. If you use wrappers like CocoonJS or Crosswalk, your games will got the best performance.

    2. Use Chrome for Android or CocoonJS.

    3. See this tutorial: https://www.scirra.com/tutorials/526/ho ... -savegames

    4. Go to this URL: search.php?keywords=android&fid%5B0%5D=148

    Excellent thanks!! I checked out the games made with construct on android and was very impressed. Space shooters,platformers ,and retro type games I love it. I have an account with cocoon Js so I will use that for my 1st project. I am still learning but this is so much better than doing games in pure javascript code and being fustrated at every turn.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • PixelPower

    Check out 'Hoppu' .. it uses crosswalk for Android

    -- https://play.google.com/store/apps/deta ... eart.hoppu

    Can leave a review while you're at it <img src="{SMILIES_PATH}/icon_e_wink.gif" alt=";)" title="Wink">

    About performance, check this thread - upgrading-construct-2-from-146to158-2-dropped-fps_t95146

    We had real issues of frustration in performance and took a lot of fixing to get it to run at decent fps.

    collision polygons, animation frames and lot of things had to be optimized because I couldn't get ashley to agree that something is wrong with webGL export when it gets wrapped with cocoonjs / xwalk.

    It's not always possible to remove all plugins and then give a game for test... without which there is a refusal to even look at your game.

    A ton of things depend on plugin call state like pause or time. (thanks rexrainbow for that). Can't just delete the plugins and say 'hey here test the game... this doesnt even start now'.

  • krish

    Thanks for the information I read the thread and see that there is a problem. I also have another problem I downloaded your game and tried to run it via bluestacks and all I get is a black screen. What version of android do you need to run the game? It says something about html not found the 1st time I ran it.

  • (file:///android_asset/www/index.html) Thats the error I get.

  • (file:///android_asset/www/index.html) Thats the error I get.

    It just a first-time launch error.

    Try launch it again, you will get a a splash screen.

    It works for me.

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)