Hopefully this will be the last time i need help
I've created a game like a keepy uppie game and i've used intel xdk to build the game.
It's all great and well but when i test this on my smartphone the game is insanely slow.
I only have one physics object, a few layouts (start menu, game, gameover) and no more than 14 events.
Another game ivé created is running really fast
Does somebody know why this keepy uppie game is so slow?
Btw, i'm testing it on a samsung galaxy s3 mini