Given how Google Drive and Dropbox have screwed up how you host folders on their site I can vouch how bitballon is a very good alt. Just share the url, as is or embedded in a iframe and off to the races you go. Clean and simple.
Develop games in your browser. Powerful, performant & highly capable.
Nice! I was even able to make a Facebook app by embedding my game from BitBalloon! You basicaly just have to upload a .zip file containing all of your game's files, and then your game becomes a "website".
Hm I'm not sure if it works anymore. Zipped the contents of exported HTML5 game version. They spent quite a while unpacking then just kept saying - preparing upload for hours. I've tried several times.
I've never done it zipped. try just dragging the whole project folder in.
Sometimes it can fail but it doesn't mean a bad export. Trying again usually works.
Does the Offline Appcache work? It seemed to save images, but not music. I want to download the app completely so I don't have to use bandwidth. waiting for music to load after the app started kills me
I've been trying this with published Construct3 folders, but it's not working - it should just be a matter of dragging the zip folder onto the BitBalloon upload page...
Anyone know any reasons why Construct3 exports might not work, unlike Construct2 exports? Or any alternate settings I could try?
oliver144 I've been using Bitballoon with C3 exports and it works fine. You need to drag the unzipped build folder into the upload box.
Hi, I'm gonna use it. I want permission to store the web version of our games on your site.