[quote:1kt7d22k]Can anyone tell me/guide me regarding how to get downloads for your game? I've just freshly uploaded my game on Play Store and there are not much downloads, only 20 so far. How does it work out ? can anyone share their experience ?
here is the playstore link: any type of feedback and suggestions on how to get downloads will be appreciated!
There are several ways of driving downloads. If you have a budget like $10k-20k then it's not a problem - you can just buy traffic using different sources. But still there's a free way of getting downloads, that can also be effective. I'll try to highlight some points:
-Make a cover image for Google Play. It can really boost user downloads. Try to make it unique, slick and stylish.
-Try to do some "professional and clean" screenshots of the app
-Pay attention to App store keywords and description. BTW Sensor Tower is a great tool that can really help u with the analysis
-A simple video walk-through of the app might be useful. You can upload it to YouTube providing the link to your app
-Use different forums. Reddit, for instance. U can post there a link to the app and ask users for a comment. The audience is quite loyal there. At the same time you can get valuable feedbacks.
-After driving several thousands of installs, i'd suggest using ads to get some profit. Take a look at rewarded videos (perform very effectively). Better to use a mediation platform like Appodeal, Supersonic or MobFox. In my case the last two platforms had a way lower fill rate, as i understood many customers face such issue. All in all i'd stick to Appodeal, it's simple to use and is very effective. Hope it can be helpful