Hey guys, I'm new to posting on this forum so forgive me for I am new. I've been crawling through the threads trying to find what I'm looking for, but to no avail thus far.
I thought of a neat idea that I recall being implemented on Ace Attorney in that a microphone was used for "voice recognition". I put that in quotes because it only registered a sound being made, nothing specific. Essentially, with mobile gaming, a mic is present as all times, and more often than not, computers and laptops are accompanied by mics as well so to add a new layer of texture to game play;
Is it currently possible to have an event trigger, or action called based on a general sound input? If so, how?
Let's say in order to activate a switch in a game, I needed to talk/whistle/hum into a mic. Nothing specific as long as it picks up something on the sound waves and let's face it, it would be too much of an undertaking to be able to have specific voice recognition, what with accents and what not. Anyways, I'd love to hear what you guys think and if you have answers to the suggestions that would be even better! Thanks!