In a first time i would say thanks to Rex for this great plugin,
Then i would ask if some poeple have test the features offer by Firebase and have some data to share with us, currently I'm using Firebase auth with database connection saveslots and chat feature for my game and use the MP P2P native to construct for sync data in real time with players and make them play together, so for this no problem but when i check my data usage in Firebase Dashboard it seems that i've used 1.2mb of DL, not son much you will say ... But when you know i've test only with 2 accounts connected, and there is only 5 elements to check ( for the moment ) in the db and only spare like 20 messages in chat between the 2 players, i find this a little too big ...
So my question was if some users have make some test of data usage in real time and can share it with us ... Because the plan offer by Firebase wasn't so clear and the only thing clear was with free plan you have 50 account connected simultaneously instead of approx. 10000 with a total of 100o/s max of Data DL by players with the 25 bucks Plan ... So i hope someone understand me and was able to share with us approx. How many messages your players can send by month and How many data DL in db can be used montly too.
Thanks guys =)