I'm using Litetween in a project and I'm having a bit of an issue with angle tweens.
It seems that I can only tween between 0-360 degrees and not between something like -90-0 degrees.
For example, if I want to tween from 340 degrees to 0 degrees the tween will animate all the way down (counter clockwise) back to zero instead of tweening from 340 up to 0.
Instead of doing a subtle turn to the correct value, the animation does an abrupt flip.
I checked the docs, it doesn't seem to mention a workaround for this.
Is there a way to tween up (clockwise) from a value to zero?