Written a Wiki article to explain the issues surrounding TimeDelta and why it's useful:
http://www.scirra.com/wiki/TimeDelta
Going to spruce it up with some images and diagrams soon... let me know if any questions/feedback/critique etc.
What, it's really that easy? Just add "* TimeDelta" to the end of all your per-pixel movement stuff?
Wow. It is nice to know what it means behind the scenes, but I thought it was way more complicated than that.
*Jaw drops*
Gah! I better go change some of my events!
Good shit. Bra skit.
Develop games in your browser. Powerful, performant & highly capable.
Yeah, this is useful
And: Japp, Attan, det h�r �r bra skit
awsome, swedish people!
EWWW Tobius, "oxo" is a disgusting rape of the Swedish language.
Sorry dude, I was in a hurry! Engelska �r n�stan enklare.
ps. I rape languages all day long
ITT: Spam and Offtopic
This is an awesome article. So useful! Thanks ash.