Text blitting

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OpenAI TTS
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Text-to-Speech plugin.Allows your Construct 3 project to convert written text into spoken words
  • Well, I'm on my process of experimenting, learning, and discovering construct.. I tried to make my own text blitting usefulk for some games or whatever rpgs etc..

    Please suggesst stuff so I could improve it in any way possible especially since I only used commands familiar to me and I know there are tons of other useful commands that I don't know how to use..

  • I just realized i used the wrong term.. this is not text blitting it's some kind of displaying dialogue text.. also, how do i edit my posts,

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  • This is alright, one of the most annoying features is how when a word gets too long the whole word is then shifted down a line.

  • try the sprite text object by lucid

  • anyway, so any suggesstion or whatever.. about the code i mean. It's not the most efficient i think

  • > I just realized i used the wrong term.. this is not text blitting it's some kind of displaying dialogue text.. also, how do i edit my posts,

    > t's disabled after a few hours. Yeah, it's annoying. I know why it was done this way, basically because of someone being silly and removing parts of their posts that were useful.

    > This is alright, one of the most annoying features is how when a word gets too long the whole word is then shifted down a line.

    > hat made me get in the habit of making the text box as long as the res width.

    ry for going offtopic but about the editing thing u could make it so you can add text but not remove stuff thats already there its not perfect but maybe an ok compromise...

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