I recently (kind of) finished an enemy for a game i'm working on. All worked well and good until i added another one to the layout for testing. Now all enemies seem to react to events that are only supposed to affect one of them.
At first i thought the problem was in the comparing of X position relative to the main character sprite, but i think i fixed that and the problem remains.
What is supposed to happen is that when MC comes close to a spider, the spider will move towards the MC and bungee down when the MC is directly below it. If the MC is far away, the spider should return to its original X position. This works when there's only one spider.
I would be very grateful if someone could tell me what i'm doing wrong and how to fix it.