Very simple Arkanoid example

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Paint to prevent ball from falling and destroy all blocks!
  • Hi!

    This is version 0.1 of very simple Arkanoid example

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  • Question ...

    Why do you use the "bounce off" actions ?

    The paddle by instance..

    You have the ball behavior set to "bounce of solids"

    if you set the paddle to solid in its groups/attributes properties ...

    the ball will "auto bounce" from the paddle ...

    and it will do this with a more natural angle ..

  • Question ...

    Why do you use the "bounce off" actions ?

    The paddle by instance..

    You have the ball behaviour set to "bounce of solids"

    if you set the paddle to solid in its groups/attributes properties ...

    the ball will "auto bounce" from the paddle ...

    and it will do this with a more natural angle ..

    Natural angle is OK, but...when paddle have "Solid" attribute, than sounds not play.

    This is big problem for me

    :zaklopotany:

  • I have a error on the sound anyway.

    Warning: failed to open resource file:

    E:\Scirra\Construct\Projects\fongeso3\NextGen\odbicie.wav

    This resource will not be exported!

    But yes, i understand about the sound.

    This is because collisions done by the behaviors often escape the little moment that the event is measuring.

    Its like when, you try to take a picture of a bullet leaving a gun. There is more chance that the bullet is out of picture when u push the button, then in picture.

    Ashley ? is there a way to not V-sync collision detections ? Would you plz consider this ?

  • patryk ?

    Can i use your .cap to illustrate a point that i would like to make in one of my other topics ?

    plz ?

  • patryk ?

    Can i use your .cap to illustrate a point that i would like to make in one of my other topics ?

    plz ?

    Yes, you can!

    I love open source, so this .cap is in MIT license

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