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A small example i made of how you can build different units in an rts game.
Should be useful, thanks!
Thank you ,Glad to see someone appreciating my examples.
Thanks for this.
the "avoid moving over" commands seems a bit clunky. Imaging if there were 10 different units!
Hopefully C2 will fix this sort of problem.
for some reason I can't open this in Construct, says something about an XML file. can you tell me how you did it?
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It should work ,works fine when i run it (Classic Construct R2)