Request a Tutorial

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  • I would like to request a cap. File on how to create a fighting game, just the MAIN concepts,eg. Changing animations to hit, punch, kick etc. Or when the enemy is hit, he must be knocked back ??? Realy sorry if there is already another cap. File on this but the ones that I DID try just didn't load on my computer... Thank's for the help in advance!

  • I just wrote something like this, Check it out!

  • Would anyone be interested in writing up a tutorial for ghost shooter? There's a cap available, but I don't really know enough about the program to be messing around with it without any directions. The original tutorial was probably lost when the site change happened, so would anyone be interested?

  • Would anyone be interested in writing up a tutorial for ghost shooter? There's a cap available, but I don't really know enough about the program to be messing around with it without any directions. The original tutorial was probably lost when the site change happened, so would anyone be interested?

    Have a look HERE

  • I would love a tutorial on the AI for a beat em up a la streets of rage. Something that makes enemies move to the same plane as the players, keep a distance and attack periodically

  • I would like a tutorial for a pacman game

  • I would like a tutorial for a pacman game

    There is a whole thread discussing this, with examples. Here is the link from the old forum, in case the downloads are missing from this new forum.

    Pacman

  • <img src="smileys/smiley19.gif" border="0" align="middle" />    PLZ...   a tutorial of 18 wheels truck cabin Articulated.

            ________

         [________]=[|||]   :(   i make, have bug :/

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  • What do you mean

  • The thing that'd help the most in my game-making is the creation of a high-score table/scoring system tutorial, whether it be by use of .INIs or arrays, complete with an "enter your name" option.

    While Verve does have something like this, it's not quite the same (at least as a "traditional" high score table; for what it's worth, though, it like the rest of Verve is an excellent starting point), and I think there could be some benefit in giving a clear-cut guide towards making a high-score table.

    I've searched high and low on the tutorials and the "help using construct" forums, and while I've saved any useful bit of info into a word doc., there's nothing really dealing with the topic itself. Usually there's a "this is a strong foundation into making a high-score table" or "this works as a rudimentary version" and stuff like that.

    Believe me, if I knew how to do it, I'd make a tutorial for it, since it seems to me (through my searching) like an oft-requested feature.

  • I would like to see lessons for creating 3D, you can make them? I would be very grateful! Well, if there is a link to a lesson,it was a lesson, I would not have abandoned it

  • Woltermag

    You do know this is primarily a 2D game creation system, don't you? 3d support is quite limited.

    Regardless, there are many examples of dealing with 3D concepts in THIS THREAD.

  • clear, well, thank you! <img src="smileys/smiley1.gif" border="0" align="middle" />

  • What I would love is a A* Algorithm tutorial for construct; I can't wrap my head around the damn thing!

    I'm not sure if you guys know what it is, but I found an article here that describes it. I get the general idea, but I have no clue where to start!

  • Phobos, the RTS behavior is A* Algorithm.

    Do you really want to reinvent the wheel ?

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