Mouse Movement with Speed and Smoothing control
download the .cap, its fairly straightforward
the 'speed' variable controls the movement speed of the mouses as a decimal from ]0 , 8[
0.5= half real speed, 1= real speed, 2= double real speed etc.
the 'smoothscalar' variable controls the smoothing speed of the mouses as a value from ]0 , 1]
1= no smoothing, 0.8= fast smoothing, 0.5=medium smoothing, 0.2=slow smoothing etc.
using 0 will break both of them, don't. Using a value larger than 1 for smoothing just messes it up, since its relying on division, don't do this aswell.
The Only Event required for this to work is the first Always event, The order of the actions DOES matter, so pay mind to them when you're putting this into your game.
Hope this was Useful!