I wasn't sure if this was a bug or not, but its pissing me off heh...
I want it to centre on the sprite when it zooms in, but be limited to the boundries of the screen, if you tick unbounded scrolling it works, but goes off the screen.
What it should do is scroll to the left with the zoom somehow, so that the visible screen can't go beyond the left boundry of the layout.
Can anyone see a workaround?
EDIT: heh I guess this was a little hasty as I've just found a solution myself. (scroll to: min(1024-1024*50/zoomx,max(1024*50/zoomx,Sprite.x)) and similar for y)
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