i finnaly started making my game and i have some problems with construct
1. problem - Linear sampling couse texture flickering - but not a big issue becouse Point sampling works fine for my project - but still a bug.
2. problem - Selecting and moving many objects (in layout editor) to other place makes each object shift a few pixels to any direction.
managed to do simple "engine", so player is in front of "bright wall", and behind "dark wall".
I used simple For Each and overlapse conditions for player Zordering and they work fine, but problem is when you get to the corners - where bright and dark walls occupy same place on screen - player sprite goes allways behind dark wall, and have no idea what to do with that.
hold RMB to move screen
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If you find bugs, please report them on the tracker.
i just send Linear sampling to the tracker
but i'm nut sure about 2nd problem "Selecting and moving many objects..."
Becouse on my pc at work it's just fine. what i can think of is windows (xp at work, vista at home) or graphic card.