to move hold the left mouse button, right one sends a little fish out like a torpedo.
the terrain is generated while you play, and the canvas collision mask isn't updated until all the grass is created.
i think i'm pushing the construct game maker to its limits with my level / canvas sizes, i noticed if you make a canvas with a width larger than 8000 it tweaks out bad. and the collision mask is all types of messed up. it makes me sad, because a lot of my ideas deal with a scope of this scale.
i'm currently messing with zooming in extremely close, but that makes the canvas collision mask impossible to work with.
Weird, it won't run at all for me. I click Run, and nothing happens. There isn't even a Temp.exe in my task list. No error message, no nothing.
well theres an older one, before i added enemy's and grass, witch seamed to make the construct gods angry...
let me know if that works for you..
Develop games in your browser. Powerful, performant & highly capable.
Hey this is pretty neat, There seems to be a lot of glitches with the terrain generation or whatever but it's a great starter concept.