Hundreds of features to explore
Games made in Construct
Your questions answered
Trusted by schools and universities worldwide
Free education resources to use in the classroom
Students do not need accounts with us
What we believe
We are in this together
World class complete documentation
Official and community submitted guides
Learn and share with other game developers
Upload and play games from the Construct community
Game development stories & opinions
If you have an object thats gonna move really quickly from spot A to spotB...this is way of making something that looks like motion blur but without rendering all the inbetween frames.
Develop games in your browser. Powerful, performant & highly capable.
Hehe, clever system However, in real motion blur, you can't see a perfectly in-focus version of the object at the end of the motion trail. If you move the mouse quickly, you can still see in-focus versions at each tick step.
Perhaps if you changed the z order for that instance?