Hundreds of features to explore
Games made in Construct
Your questions answered
Popular & trusted by schools and Universities world-wide
Construct 3 runs in the browser & works offline
Students do not need accounts with us
Our educational partners
Free education resources to use in the classroom
World class complete documentation
Official and community submitted guides
Learn and share with other game developers
Upload and play games from the Construct community
Game development stories & opinions
If you have an object thats gonna move really quickly from spot A to spotB...this is way of making something that looks like motion blur but without rendering all the inbetween frames.
Develop games in your browser. Powerful, performant & highly capable.
Hehe, clever system However, in real motion blur, you can't see a perfectly in-focus version of the object at the end of the motion trail. If you move the mouse quickly, you can still see in-focus versions at each tick step.
Perhaps if you changed the z order for that instance?