DravenX Examples(New Update Available)

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  • Superior TiledBackground Scrolling Example with Changing backgrounds

    <img src="http://dl.dropbox.com/u/7658043/scrollbks.jpg" border="0">

    TiledBackgroundAnimated

    Here is the cap file.

    Done with Classic Construct V 1.2

    Controls : move the ship with the arrow keys

    Wow! i was looking that for my game, i'm very pleased and i will give you a credit for my game :D!

    Do you think it's possible to make an effect "Slide" between the sectors?

  • Wow! i was looking that for my game, i'm very pleased and i will give you a credit for my game :D!

    Do you think it's possible to make an effect "Slide" between the sectors?

    I think A slide effect can be done ,i will see what i can come up with.Thank you Vagnok im glad you like the example.

    <img src="smileys/smiley1.gif" border="0" align="middle" />

  • TiledBk with Transition effect on single layout

    It's the same as the above example.The only difference is that it has a transition effect.

    TiledBk with Transition

  • TiledBk with Transition effect on single layout

    It's the same as the above example.The only difference is that it has a transition effect.

    TiledBk with Transition

    It works!

    It looks like travelling under the bridge, i'm going to use your tutorial for my game!

    <img src="smileys/smiley4.gif" border="0" align="middle">

  • Draven now you just need to make that bg image to be proceduraly generated noise, so pattern is not repeating ;)

  • shinkan That sounds like a great idea.I will try that and see what i can do. <img src="smileys/smiley2.gif" border="0" align="middle" />

  • I know! ;P go for it.

  • I tried the procedural terrain thing ,But it's way too slow to create a workable game.

  • Shadow Caster Magic

    <img src="http://dl.dropbox.com/u/7658043/screenshotSC.jpg" border="0">

    I played around with the shadow caster behavior and i came up with this little trick.It looks almost like grass lol.

    Shadow Cast Magic Cap (Construct Classic R 1.2)

  • Plasma Hell

    <img src="http://dl.dropbox.com/u/7658043/hel.jpg" border="0">

    Plasma Hell

    Welcome To Plasma Hell Mwahahaha!!!

  • CBrush Alpha (WIP)

    <img src="http://dl.dropbox.com/u/7658043/cbalpha.jpg" border="0">

    CBrushAlpha

    Here is the work in progress of Cbrush.

    Controls

    Right Mouse Click on brushes : Brush Select

    Left mouse Button Down : Draw with Brush

    TODO : Save feature needs to be added.(Press Print Screen to save to clipboard for now)

           Print picture

           Import/Export pictures

           More Brushes

  • Looking good DravenX, any way to change the background colour in CBrush?

  • Looking good DravenX, any way to change the background colour in CBrush?

    Thanks Jayjay.Yes i will do that as well.There will be lots of assets as well as an X and Y symmetric feature like Zbrush.I am still figuring that one out though.

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  • Looking good DravenX, any way to change the background colour in CBrush?

    Thanks Jayjay.Yes i will do that as well.There will be lots of assets as well as an X and Y symmetric feature like Zbrush.I am still figuring that one out though.

    Hmm, you could probably create two cursor objects, and when the mouse button is down, draw at each.

    For example, when mirroring X is enabled, set the position of the second cursor to DisplayWidth - RealCursor.X, and RealCursor.Y.

    Then for Y mirroring, when it is enabled set the position of the second cursor to RealCursor.X, and DisplayHeight - RealCursor.Y.

    This should work regardless of which side of the screen the mouse is on.

  • Thanks Jayjay ,It works like a charm. <img src="smileys/smiley4.gif" border="0" align="middle" />

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