Hundreds of features to explore
Games made in Construct
Your questions answered
Popular & trusted by schools and Universities world-wide
Construct 3 runs in the browser & works offline
Students do not need accounts with us
World class complete documentation
Official and community submitted guides
Learn and share with other game developers
Game development stories & opinions
In this example I made the AI player (a green box) will look for and kill blue boxes it just show the concept of grid based game AI.
It is very simple right now but I hope to have more complex component later on with new updates.
show here it is
My AI gird Pathfinding
Develop games in your browser. Powerful, performant & highly capable.
Whoa, just 2 days ago I posted a thread about an AI grid pathfinding script or something and now you are posting this! Thanks
Edit: It should be great if it can move around obstacles.
Here you go My AI gird Pathfinding with obstacles
I made so changes to this cap.
Great, will test it now. There are some variables which are not explained but I'll get what they men.
Have you game planned with this grid AI?