Here is the prototype of my first game in Construct, a basic shooter inspired from Arc Aether Anomalies. It's not complete. Right now there is no 'Game Over' screen, you keep on playing forever even if the health is negative.
http://dl.dropbox.com/u/5811650/Cell.Pr ... 0v.0.4.exe
W,A,S,D to control the ship. Mouse to aim and fire.
Shooter the spores/crater(whatever you call it) and protect your cell/planet(whatever you call it )
Collect the circles/protiens/enzymes (which one is the best?? or can you suggest a better name??) that spawn after destroy the spores.
Features I may add:
Make the cell destructable, i mean if a spore hits it, the cell gets deformed. I tried using the destructabke terrain trick, but couldn't succeed.
Here is the result of it.
http://dl.dropbox.com/u/5811650/Wronf%2 ... potypt.cap
Make the sprites better.
A online highscore board. (i don't have any idea how i'll do this)
Help I Need:
Please can somebody suggest a good sound track for this game? I am really bad at choosing a suitable soundtrack for my games.
What do you think of the difficulty? Currently the game spawns 2 spores per 2 seconds. Should I increase it?
Help regarding the online high score board.
Please post your best scores here so I can change the difficulty level to the most suitable.
Please leave your suggestions and Comments!