many of you have probably seen davio and i's sigs and asked "WTF is the whine engine".To clear things up, its a game me and my brother are working on, a zombie game. itll feature all kinds of crazy stuff like procedural walking, fist fighting/pistol whipping with analogue controls, destructible environments, destructible zombies (hehe, you hear me) and perhaps even a procedural world generator so that each of your playthroughs are varied and different, really cool blood spattering, and of course a large variety of weapons.
its a very new project, and we havent decided on everything to be included yet. Which means features will be added and removed as we go along.
a blog site has been created which will feature frequent updates and news about the project.
it can be found here:
or alternatively by clicking on davio or i's sig.
Um... you forgot to mention backflips.
you should just assume, its like mentioning the game will use sprites xD
btw there are 2 new updates, they both contain a techdemo
I think I just made a big mess in my pants...
haha yeah that shooting demo is SIIIICK
Hehe, thanks. I'm trying as much as possible to capture the power and feeling of the guns in the Whine engine. I love games where it's fun to just shoot the guns (even at nothing).
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Wow, that was amazing!
Shooter was great.
Bloody nora, that's mental!! The gun one especially, I spent about 10 minutes just shooting at nothing, it felt very nice!
Those are some impressive demos you have, especially the shooting demo. Very nice.
glad you guys like it, theres a lot more stuff to come.
I want to see your characters walk. Over rubble, and uneven terrain.
Do it now!
thats probably gonna be the hardest part to make, so don't expect its gonna be done very soon, i have a rough model of it working, and might start on the real thing today, or sometime this weekend.
Awesome job guys, if you need any help with coding/graphics just ask me. I don't have any actual "real" project so I may be able to help.