My take on a Touhou style shmup engine.
Not intended to be a carbon copy, I plan to include many different features, such as equips, interactive level, and multiple player bullet types.
Basic and Focus Movement
Special shooting for focus mode.
Basic Score system
And... no sprites yet, as I intend to make custom sprites.
Some form of enemy management and AI
Cleanup code and HUD
Allow multiple powerup levels and multiple bomb types.
Item pickups, weapon equips
Up, Down, Left, Right - Movement
Left Shift - Focus Mode
Z - Shoot
X - Bombs (Not yet implemented)
A minor update to get everything working smoothly. Also a code cleanup.
ADD - Particle effects for bullets
CHANGE - Enemies now die.
CHANGE - Trackbar now targets closest enemy.
FIX - Trackbar no longer goes offscreen.
FIX - Bullets did not fire right with multiple enemies.
DEBUG - Left clicking will spawn an enemy at mousepoint.
http://kaosteam.110mb.com/files/project ... ild002.exe