Squirdblast

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  • My work in progress, started on 2-16-10:

    <img src="http://i48.tinypic.com/ipwrqv.png">

    <img src="http://i45.tinypic.com/2eewhew.png">

    <img src="http://i49.tinypic.com/r88pkx.png">

    <img src="http://i48.tinypic.com/aujqts.png">

    Try it out: http://dl.dropbox.com/u/4846308/Squirdblast.rar

    Collect rings to build up your chain. The long white bar that appears at the top when you collect a ring shows how long your chain will last. The upper left corner shows your high score. The upper right corner shows how many rings you need to get your next boost and how many boosts you have. The number in the upper middle shows what your current chain is. The safe zones stop your chain timer from going down. There's no health limit, but if you get hurt your chain ends.

  • Very nice game, congrats. Really like game boy style.

  • Really nice for a work in progress . I'm looking forward to seeing the final product. It's really well polished already.

    The controls are kind of tricky to get used to though. After many tries though I finally got up on the high ledge that's out of the water . My record so far is 35 rings.

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  • Nice one!

  • Thanks guys.

    Yeah, I'm thinking I'll put a more fleshed out tutorial area in the final thing that explains the controls in more detail. And the difficulty will start out lower.

  • Yeah, i'll have to agree that the controls are really strange.

    But you got the mood of the game down. The music and the graphics fit well together.

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