Omega is now live on Kickstarter, with a playable demo/concept, a video dedicated entirely to gameplay, and loads of screenshots and concept art! It's taken a while to reach this stage, but now that the framework is laid out I'll be able to tweak, polish, and then keep building content if the crowd-funding drive is successful!
Whether you back the project or not, I'd still love to hear feedback from you. This is very much a work in progress, and although I've already still got a lot left to implement from the beta testing feedback I received, every little helps (especially when it comes from aspiring developers)!
Thanks to everyone has provided feedback, advice, assistance, and alpha/beta tested the playable concept. I tried to include all of you in the credits of the demo <img src="smileys/smiley1.gif" border="0" align="middle"> Also, a special thanks to Tulamide, who has been like a mentor to me and even created the music! Thanks, man!
Omega on Kickstarter
<img src="http://i216.photobucket.com/albums/cc212/darkstorne/TitleScreenLogo.png" border="0">